At first I want to say to all here: Respect and thanks for your music! I love it!

I have experience in making and Djing Tribecore and Breakcore (no worldshaking stuff). But since 6 years I'm into Psytrance as a enthusiastic listener. (I have started with Juno Reactor, Xenomorph, Bonky and Ka-Sol)
Now I wanna make "Forest-Psy" like Dohm or Atriohm for example.
My toughts on it:
- delay/autopan/flanger/phaser/reverb on just everything for the wide-space-character
- Lot of LFO
- No Sidechaining on the Kick-Bass

- lot of ethnic percussions, but only reserved. They don't carry the track itself.
- The focus is an "atmospheric story": No harsh, noisy leads, but a lot of short and rythmic FX-sounds and pads (like here https://www.youtube.com/watch?v=rCpNSDlsk3o or https://www.youtube.com/watch?v=p_VUfu3JNk8 ); it is more a kind of Dark-Ambience - here is my problem: how I can create them? I have a lot of samples from some old Horror-Films, Nature-Sound-CDs and Games, but I have no Idea how I can make this "melting, wobbling, organic, swampy" sounds by myself. I have checked that I should to use very low octaves. Then the sounds will be more "bubbling and creepy oddslot "
Anyone knows a good Synth? I have The Native-FL stuff, Massive and Synth1. For effects I have CamelSpace + DbGlitch. Anyone have experiences with the G-Sonique-Plugins?
That are my analytics and Ideas about the sound-character, but the craft I don't understand. I would be happy about some Advices, Tutorials, Links, Books or Threads to this (the search-tool on isratrance make me silly

Thanks in advance!

And: Sorry for my bad english. I hope it is understandable
